Losers of a Rigged Game: SQ3
I got a third side quest up! Losers of a Rigged Game!
Due to working so much I ended up with carpal tunnel. I've been trying to heal from that. I got a whole new ergonomic setup. I can do some low intensity stuff now! Until I heal.
This is an improvement, combat wise, over the first and second ones. None of this is mean to be the best possible design. This is my third "experiment" testing out different narrative and design techniques and ideas. That being said, the combat is an improvement over the last two while the narrative, while different, is about the same level.
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It's all over the news. Terrorists have taken over a broadcasting station. They have access to television, radio and more. They are broadcasting terrorist propaganda to everyone in the city! In the whole country!
You don't actually care about that. What you do care about is that the terrorist leading them all has a massive bounty on his head. A bounty that you plan to collect. However, in order to do that, you have to make it to the top of the tower that the broadcasts are coming from.
Five floors stand in the way of another sweet paycheck. You'll face rebels of different kinds as you ascend to the ultimate mark. Catch your enemies for extra change and their skills! Every time you defeat an enemy you increase one of your stats!
Use a large selection of skills and choose your playstyle. How do you want to take these terrorists on?
As usual there are mini-bosses along the way. They are tougher but they have better rewards. Their bounties aren't worth as much as their leader's but the cash should keep you going.
So can you do it? Can you climb to the top and take down the biggest baddy of them all? It's all that stands between you and a nice sweet vacation.
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Status | Released |
Platforms | HTML5 |
Author | SpicyNoodleStudios |
Genre | Role Playing, Action |
Made with | RPG Maker |
Tags | JRPG, Pixel Art, RPG Maker, Sci-fi, Singleplayer, Turn-Based Combat |
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